All hail the little blue crab

Ghostcrawler posted within the past few hours in response to the major outcry of shaman nerfs. The changes she posted looks great, though there are still a few things which I have questions about, which have not been answered.

Here are our concerns: Lavaburst makes scaling from spell damage so good that Enhancement shamans were debating wearing Elemental gear. Enhancement shamans were also looking at using caster daggers to maximize procs. Both of these trends would cause us severe item headaches down the road and also don’t fit the kit of the tree. 

We’re changing Maestrom Weapon to no longer affect Lavaburst. We are also changing the proc rate to a proc per minute mechanic instead of a chance on hit. 

To compensate for lost damage, we are raising Flurry back up to 30% max haste and raising Dual Wield back up to 6% hit. 

I don’t expect this news to be popular based on previous receptions to my posts here, but I remain an eternal optimist that you’ll eventually come to realize that we are trying to get all of the classes balanced. Please try to keep that in mind.

And for all the intelligent, articulate suggestions and feedback, we do thank you.

1. What will enhancement shamans bring to the table at the 25 man raid level besides a heroism? A Death Knight and a Hunter make us useless. Our buffs don’t stack.

2. Will Dual Wield Hit also effect spell hit?

I have asked GC in the threads she posts many times. No answer. :(

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